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Supreme Commander
Since 6/16/2008

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A game of Supreme Commander normally begins with the player solely possessing a single irreplaceable 'Armoured Command Unit', or ACU, the titular 'Supreme Commander'. Normally the loss of this unit results in the loss of the game. These mech suits are designed to be transported through quantum gateways across the galaxy and contain all the materials and blueprints necessary to create a 37th century army from a planet's native resources in hours. All standard units except Commanders and later-summoned Support Commanders are entirely robotic in nature, and do not require a local pilot. All units and structures belong to one of four technology tiers or 'Tech' levels. Upgrading structures and producing advanced engineers allows the player to produce higher quality units. The first tier is available at the start of the game and consists of small, relatively weak units and structures. The second tier expands a player's abilities greatly, especially in terms of stationary weapons and shielding, and introduces upgraded versions of tier one (t1) units. The third tier level has very powerful assault units designed to overcome the fortifications of the most entrenched player. The fourth, "experimental" technology tier includes massive constructions that take many resources and a lot of time to construct. These powerful units can turn the tide of battle if they are used correctly. Experimental units can turn the tide of battle. Experimental units can turn the tide of battle. Supreme Commander features a varied skirmish AI. The typical Easy and Normal modes are present, but the Hard difficulty level has four possible variants. Horde AI will swarm the player with hordes of lower level units, Tech AI will upgrade its units as fast as possible and assault the player with advanced units, the Balanced AI attempts to find a balance between the two and the "Supreme AI" which decides which of the three hard strategies is best for the map. The single player campaign consists of eighteen missions, six for each faction. The player is an inexperienced Commander who plays a key role in their faction's campaign to bring the 'Infinite War' to an end. Though there are fewer campaign missions than most games, each mission can last hours. When the player accomplishes objectives, the map is expanded, sometimes doubling or tripling in size, and new challenges are revealed. - source wikipedia.org

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“Special: Supreme Commander 2 – NU.nl”

"<table border="0" cellpadding="2" cellspacing="7"><tr><td width="80" align="center" valign="top"></td><td valign="top"><br /><div><img alt="" height="1" width="1"/></div><div><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&amp;sa=T&amp;url=http%3A%2F%2Fwww.nu.nl%2Fgames%2F2073740%2Fspecial-supreme-commander-2.html&amp;usg=AFQjCNEDoCRE2E80KwMc3oI1hg5s-DKQgQ"><b>Special: <b>Supreme Commander</b> 2</b></a><br /><b>NU.nl</b><br />Tijdens de demonstratie kregen we ook even kort de <b>Xbox 360</b>-versie van <b>Supreme Commander</b> te zien. Chris Taylor hield wijselijk zijn mond over de belabberde <b>...</b><br /><br /><a rel="nofollow" target="_blank" href="http://news.google.com/news/more?ned=us&amp;hl=nl&amp;ncl=dIRYqCrw6JX6S2M"><b>and more&nbsp;&raquo;</b></a></div></td></tr></table>"

Source: - September 2nd, 2009

“New Xbox game Supreme Commander 2 unveiled at GamesCom – R4 DS Card”

"Developers are designing the game by keeping <b>Xbox 360</b> user interface in mind. Original <b>Supreme Commander</b> was pretty popular as an <b>Xbox 360</b> title. The stretch cursor newly introduced in the game looks fabulous and allows you to quickly ..."

Source: - September 1st, 2009

“[GC] Gameplay (Cam) de Supreme Comman… – Gamers.fr”

"<table border="0" cellpadding="2" cellspacing="7"><tr><td width="80" align="center" valign="top"></td><td valign="top"><br /><div><img alt="" height="1" width="1"/></div><div><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&amp;sa=T&amp;url=http%3A%2F%2Fwww.gamers.fr%2Factus%2F2009%2F08%2F30%2Fgc-gameplay-cam-de-supreme-commander-2&amp;usg=AFQjCNGJj3dLtHiDQfZzT-PNp9MBIG90DQ"><b>[GC] Gameplay (Cam) de <b>Supreme Commander</b> 2</b></a><br /><b>Gamers.fr</b><br /><b>Supreme Commander</b> 2 était en démonstration à la Gamescom 2009 où une version pré-alpha était jouable pour le public sur le stand Square-Enix. <b>...</b><br /><br /><a rel="nofollow" target="_blank" href="http://news.google.com/news/more?ned=us&amp;hl=fr&amp;ncl=dK0xddHuRlROYOM"><b></b></a></div></td></tr></table>"

Source: - August 30th, 2009

“September release calendar”

"These include Call of Duty 4 (PS3), Little Big Planet (PS3), Soul Calibur IV (PS3,<b>Xbox 360</b>) and Resistance 2 (PS3). Release Calendar. PC. Champions Online - Sept 4. Red Faction Guerilla - Sept 11. Mini Ninjas - Sept 18 ... DrManhattan - Heroes of Newerth, FarCry 2, Mass Effect, <b>Supreme Commander</b>. Lydon - World of Warcraft, Eve: Online, Guild Wars. Azimuth - Trials HD, Shadow Complex, Guitar Hero: Metallica, Guitar Hero: Smash Hits, Gears of War 2, Call of Juarez: Bound in ..."

Source: - August 28th, 2009

“GAMEBLOG TV &gt; Supreme Commander 2 – Gameblog.fr”

"<table border="0" cellpadding="2" cellspacing="7"><tr><td width="80" align="center" valign="top"></td><td valign="top"><br /><div><img alt="" height="1" width="1"/></div><div><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&amp;sa=T&amp;url=http%3A%2F%2Fwww.gameblog.fr%2Fnews_10967_gameblog-tv-supreme-commander-2&amp;usg=AFQjCNHq-6ofw9PO4oAcN3sEzm5y3bXOmA"><b>GAMEBLOG TV &gt; <b>Supreme Commander</b> 2</b></a><br /><b>Gameblog.fr</b><br />Il était en effet dévoilé pour la première fois en version jouable, sur PC et même sur <b>Xbox 360</b>. Alors, qu'est-ce que ça donne ? <b>...</b><br /><br /><a rel="nofollow" target="_blank" href="http://news.google.com/news/more?ned=us&amp;hl=fr&amp;ncl=ddMTSSHO-rap4GM"><b>and more&nbsp;&raquo;</b></a></div></td></tr></table>"

Source: - August 27th, 2009

“VG247 » Blog Archive » Think GoldenEye when console RTS gets tough …”

"The developer, currently hard at work on <b>Supreme Commander</b> 2 for both PC and <b>360</b>, told us that not all gamers wish to go out and purchase a gaming rig just to play an RTS: therefore, the genre must come to them. ..."

Source: - August 26th, 2009

“Preview: Supreme Commander 2 – AD.nl”

"<table border="0" cellpadding="2" cellspacing="7"><tr><td width="80" align="center" valign="top"></td><td valign="top"><br /><div><img alt="" height="1" width="1"/></div><div><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&amp;sa=T&amp;url=http%3A%2F%2Fwww.ad.nl%2Fmulti-media%2Fgames%2F3448392%2FPreview_Supreme_Commander_2.html&amp;usg=AFQjCNEHECT3pObjo-SbH7NBp1C9Gs9CgQ"><b>Preview: <b>Supreme Commander</b> 2</b></a><br /><b>AD.nl</b><br />Als er één ding mankeerde aan <b>Supreme Commander</b>, dan was het wel de <b>Xbox 360</b>-versie. Toch wil Gas Powered Games ook dit vervolg naar die console brengen. <b>...</b><br /><br /><a rel="nofollow" target="_blank" href="http://news.google.com/news/more?ned=us&amp;hl=nl&amp;ncl=d50v0CrK5q9UKrM"><b>and more&nbsp;&raquo;</b></a></div></td></tr></table>"

Source: - August 26th, 2009

“PC | Supreme Commander 2 Updated Hands-On”

"What's New: One of the biggest features of the <b>Xbox 360</b> UI is the stretch cursor, which allows you to select the nearest unit or structure with the click of a button, rather than having to scroll over and click directly on top of it. ..."

Source: - August 25th, 2009

“New Game Supreme Commander 2 Updated Hands-On”

"<b>Supreme Commander</b> 2 will be released on the <b>Xbox 360</b> and PC and is yet to receive a firm release date. Read and Post Comments | Get the full article at GameSpot "<b>Supreme Commander</b> 2 Updated Hands-On" was posted by Luke Anderson on Tue, ..."

Source: - August 25th, 2009

“Supreme Commander 2 Updated Hands-On [Xbox 360] (GameSpot)”

"We got a first look at the Xbox 360 version and the new mini-experimental units at GamesCom 2009."

Source: - August 25th, 2009