"<table border="0" cellpadding="2" cellspacing="7"><tr><td width="80" align="center" valign="top"></td><td valign="top"><br /><div><img alt="" height="1" width="1"/></div><div><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&sa=T&url=http%3A%2F%2Fwww.news4press.com%2FXbox-360-3-Red-Lights-%25E2%2580%2593-Proven-Way-To-Ge_491236.html&usg=AFQjCNF3ByKLtDKIzdF6Uxul-NAWokfCew"><b><b>Xbox 360</b> 3 Red Lights â
Source: - September 5th, 2009
"<table border="0" cellpadding="2" cellspacing="7"><tr><td width="80" align="center" valign="top"><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&sa=T&url=http%3A%2F%2Fwww.examiner.com%2Fx-892-PC-Game-Examiner~y2009m9d4-Blur--Handson-impressions&usg=AFQjCNG5y2S0_3LwA4EJ0rYBWyn-apXFeQ"><img src="http://nt3.ggpht.com/news/tbn/o7eB7ue_bJyp-M/6.jpg" alt="" border="1" width="80" height="80" /><br />Examiner.com</a></td><td valign="top"><br /><div><img alt="" height="1" width="1"/></div><div><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&sa=T&url=http%3A%2F%2Fwww.examiner.com%2Fx-892-PC-Game-Examiner~y2009m9d4-Blur--Handson-impressions&usg=AFQjCNG5y2S0_3LwA4EJ0rYBWyn-apXFeQ"><b>PAX 2009: Hands on with Blur</b></a><br /><b>Examiner.com</b><br />And Bizarre is no stranger to quality racing games, having created Project Gotham Racing series for the <b>Xbox</b> and <b>Xbox 360</b> while partnered with Microsoft. <b>...</b><br /><br /><a rel="nofollow" target="_blank" href="http://news.google.com/news/more?ned=us&ncl=dNfGE0snk2gyiSM"><b>and more »</b></a></div></td></tr></table>"
Source: - September 4th, 2009
"Brighton-based company claims to. Brighton-based usability company Vertical Slice claims to be able to predict videogame review scores. Speaking exclusively to Eurogamer, director Graham McAllister said his techniques can "inform [companies] to make a better game", pushing them closer to the "magic line" of 80 per cent. "We just finished some research where we can start to predict a year in ..."
Source: - September 4th, 2009
"<table border="0" cellpadding="2" cellspacing="7"><tr><td width="80" align="center" valign="top"></td><td valign="top"><br /><div><img alt="" height="1" width="1"/></div><div><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&sa=T&url=http%3A%2F%2Fwww.incgamers.com%2FNews%2F18395%2Fno-720p-requirement-for-360-games&usg=AFQjCNHxNPWOHhp-dCf5f61-CREryZVPUw"><b>No 720p Requirement For <b>360</b> Games</b></a><br /><b>IncGamers.com</b><br />According to <b>Pure</b> developer Black Rock Studios, Microsoft no longer insists on a 1270x720 (720p) resolution for <b>Xbox 360</b> games as most LCD TVs upscale the <b>...</b><br /><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&sa=T&url=http%3A%2F%2Fwww.fudzilla.com%2Fcontent%2Fview%2F15360%2F1%2F&usg=AFQjCNFxIs50xvT_qEOY86aysnBRnWqDLg">720p support no longer required for <b>360</b></a> Fudzilla<br /><br /><a rel="nofollow" target="_blank" href="http://news.google.com/news/more?ned=us&ncl=daPwebPnPC9eECM2F-M2sRn4SFxQM"><b>all 2 news articles »</b></a></div></td></tr></table>"
Source: - September 4th, 2009
"<table border="0" cellpadding="2" cellspacing="7"><tr><td width="80" align="center" valign="top"><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&sa=T&url=http%3A%2F%2Fwww.geeky-gadgets.com%2Fxbox-360-achievement-unlocked-red-ring-of-death-t-shirt-02-09-2009%2F&usg=AFQjCNFDqysSkcsw7zjzCaMUS6qAnhMBAg"><img src="http://nt1.ggpht.com/news/tbn/udlz1-L2DI4k9M/6.jpg" alt="" border="1" width="80" height="80" /><br />Geeky gadgets</a></td><td valign="top"><br /><div><img alt="" height="1" width="1"/></div><div><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&sa=T&url=http%3A%2F%2Fxbox360.gamespy.com%2Farticles%2F102%2F1021499p1.html&usg=AFQjCNFZooviYnrJ-6WIZjj4O4cZ98_qiw"><b>Microsoft Drops High-Definition Resolution Requirement</b></a><br /><b>Gamespy.com</b><br />Via CVG comes news that Microsoft is dropping its requirement that all <b>Xbox 360</b> games must run at 720p resolution in order to <b>...</b><br /><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&sa=T&url=http%3A%2F%2Fnews.teamxbox.com%2Fxbox%2F20836%2FMicrosoft-Drops-720p-Screen-Resolution-Requirement%2F&usg=AFQjCNGh14TlDFpmkYHb0vDlsJWYyKUnwg">Microsoft Drops 720p Screen Resolution Requirement</a> TeamXbox<br /><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&sa=T&url=http%3A%2F%2Fwww.joystiq.com%2F2009%2F09%2F02%2Fmicrosoft-lifts-xbox-360-minimum-720p-anti-aliasing-mandate-for%2F&usg=AFQjCNEUdrecrzJZ7Fl7feGWz-mdDm0U0Q">Microsoft lifts <b>Xbox 360</b> minimum 720p, anti-aliasing mandate for devs</a> Joystiq<br /><a rel="nofollow" target="_blank" href="http://news.google.com/news/url?fd=R&sa=T&url=http%3A%2F%2Fwww.bit-tech.net%2Fnews%2Fgaming%2F2009%2F09%2F03%2Fmicrosoft-lifts-720p-xbox-360-requirement%2F1&usg=AFQjCNFgQuRsQ1b_5AmpQcgTAOx471qHCg">Microsoft lifts 720p <b>Xbox 360</b> requirement</a> bit-tech.net<br /><br /><a rel="nofollow" target="_blank" href="http://news.google.com/news/more?ned=us&ncl=dx6nu8a1q6vVuRMj7q89DDuwIvDqM"><b>all 286 news articles »</b></a></div></td></tr></table>"
Source: - September 3rd, 2009
"Microsoft removes 720p resolution minimum rule."
Source: - September 3rd, 2009
"Critics are calling Guitar Hero® 5 the best Guitar Hero® game in years as gamers are getting their first chance to play along with 83 of the hottest bands of today and classic tracks on the latest version of the best-selling music game, Activision Publishing, Inc. announced today."
Source: - September 3rd, 2009
"Dirt 2 (X360) Is the king of rally still fit to wear the crown?"
Source: - September 3rd, 2009
"My mom never let me have a Nintendo. What games we had on our computer were always educational or â
Source: - September 3rd, 2009
"Devs now free to make "trade-off". Black Rock's technical director David Jefferies has revealed that the 720p requirement for Xbox 360 games has been "retired" by Microsoft. "Now we are free to make the trade-off between resolution and image quality as we see fit," wrote Jefferies as a guest contributor for Develop. The reason, he said, is down to TV manufacturers such as Sony and Samsung ..."
Source: - September 3rd, 2009