Infinite Undiscovery
Since 9/2/2008

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An epic RPG from tri-Ace, developer of Star Ocean and Valkyrie Profile, and Microsoft Game Studios, Infinite Undiscovery was first presented at the 2006 Tokyo Game Show, and represents the culmination of 10 years of ideas from producer and designer Yoshiharu Gotanda. The exclusive power of Xbox 360 brings to life a world that changes in real time, allowing players to make their own choices that will result in numerous "unknown discoveries." Experience a grand story set in an ultimate fantasy world overflowing with detail and realism, delivering a true role-playing experience. An infinite world. Infinite possibilities. Infinite Undiscovery.

Infinite Undiscovery

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Square Enix: Xbox 360 Will "Increase Its Japanese Market Presence" - Escapist Magazine

Escapist Magazine, NC - Dec 1, 2008[Star Ocean 4, Last Remnant and Infinite Undiscovery] were developed with the global market in mind, so by releasing them on the Xbox 360, which enjoys a ...

Source: www.escapistmagazine.com - December 1st, 2008

Square Enix: Xbox 360 Will "Increase Its Japanese Market Presence" - Escapist Magazine

Escapist Magazine, NC - Dec 1, 2008[Star Ocean 4, Last Remnant and Infinite Undiscovery] were developed with the global market in mind, so by releasing them on the Xbox 360, which enjoys a ...

Source: www.escapistmagazine.com - December 1st, 2008

Square Enix: Xbox 360 Will "Increase Its Japanese Market Presence" - Escapist Magazine

Escapist Magazine, NC

 - Dec 1, 2008[Star Ocean 4, Last Remnant and Infinite Undiscovery] were developed with the global market in mind, so by releasing them on the Xbox 360, which enjoys a ...

Source: www.escapistmagazine.com - December 1st, 2008

Square Enix: Xbox 360 Will "Increase Its Japanese Market Presence" - Escapist Magazine

Escapist Magazine, NC - Dec 1, 2008[Star Ocean 4, Last Remnant and Infinite Undiscovery] were developed with the global market in mind, so by releasing them on the Xbox 360, which enjoys a ...

Source: www.escapistmagazine.com - December 1st, 2008

Square Enix: Xbox 360 Will "Increase Its Japanese Market Presence" - Escapist Magazine

Escapist Magazine, NC - Dec 1, 2008[Star Ocean 4, Last Remnant and Infinite Undiscovery] were developed with the global market in mind, so by releasing them on the Xbox 360, which enjoys a ...

Source: www.escapistmagazine.com - December 1st, 2008

Square Enix: Xbox 360 Will "Increase Its Japanese Market Presence" - Escapist Magazine

Escapist Magazine, NC - Dec 1, 2008[Star Ocean 4, Last Remnant and Infinite Undiscovery] were developed with the global market in mind, so by releasing them on the Xbox 360, which enjoys a ...

Source: www.escapistmagazine.com - December 1st, 2008

Square Enix: Xbox 360 Will "Increase Its Japanese Market Presence" - Escapist Magazine

Escapist Magazine, NC - Dec 1, 2008[Star Ocean 4, Last Remnant and Infinite Undiscovery] were developed with the global market in mind, so by releasing them on the Xbox 360, which enjoys a ...

Source: www.escapistmagazine.com - December 1st, 2008

Square Enix: Xbox 360 Will "Increase Its Japanese Market Presence" - Escapist Magazine

Escapist Magazine, NC - Dec 1, 2008[Star Ocean 4, Last Remnant and Infinite Undiscovery] were developed with the global market in mind, so by releasing them on the Xbox 360, which enjoys a ...

Source: www.escapistmagazine.com - December 1st, 2008

Square Enix: Xbox 360 Will "Increase Its Japanese Market Presence" - Escapist Magazine

Escapist Magazine, NC - Dec 1, 2008[Star Ocean 4, Last Remnant and Infinite Undiscovery] were developed with the global market in mind, so by releasing them on the Xbox 360, which enjoys a ...

Source: www.escapistmagazine.com - December 1st, 2008

Square Enix: Xbox 360 Will "Increase Its Japanese Market Presence" - Escapist Magazine

Escapist Magazine, NC - Dec 1, 2008[Star Ocean 4, Last Remnant and Infinite Undiscovery] were developed with the global market in mind, so by releasing them on the Xbox 360, which enjoys a ...

Source: www.escapistmagazine.com - December 1st, 2008